AR Dev / Rigging / Animation
Cinema 4D / AR
This one was special to me because I got to basically lead the whole project. I did the planning, designed the assets, modeled and textured and rigged everything, and animated the robot character "GUS" from start to finish. The only thing I didn't touch was the actual AR coding stuff, but even then, I was the only one meeting to collaborate between the design and coding teams so I learned a lot.